
Read more about the new features in iPi Macap Studio 3.5 and 3. The Pro edition costs $1,995 or $995/year – down $200/year – and supports up to four depth sensors or 16 cameras, and also adds support for tracking up to three actors simultaneously and for dual-GPU processing.įurther add-ons provide automation and biomechanical analysis tools. The Express edition now costs $195, and supports a single depth sensor sensor the Basic edition costs $695 or $345/year, and supports up to two depth sensors or six cameras. The T-pose worked great and calibrated nicely. Again the software is quite simple to use and easy to navigate. Uploaded the calibration scene and calibrated, then uploaded the action scene. Haven't purchased it or done anything with yet, but I have it installed as a free demo for evaluation, and I see that it lets you export your animated scene to Blender or to 3ds Max Biped Rig.
Importing rig into ipi studio update#
The update reintroduces perpetual licences for the software, previously dropped in version 3.0. I also made sure Nina did a T-pose at the start of every recording to fit the data onto the skin in IPI Studio. I have this program called iPi Mocap Studio. IPi Mocap Studio 4.0 is available for Windows 7+ only. IPi Recorder can also now load unsynchronised videos from multiple cameras and sync it automatically. In addition, the update adds support for action cameras with wide-angle lenses, making it possible to track actors closer to the camera, and to enable tracking at frame rates of up to 120fps. BVH output can be taken into iclone via bvh converter with a custom ipi profile to generate vns. Support for action cameras makes it possible to track wide-angle footage up to 120fps Pipeline - 3DXchange, 3ds Max, Character Studio, BVH. The update also introduces the option to fix problem tracks by retracking individual body parts – the head, the torso, or any individual limb – while retaining the original track for others.
